| num_rules |
98 |
| buddha |
0 |
| coop |
0 |
| deathmatch |
1 |
| decalfrequency |
10 |
| director_afk_timeout |
45 |
| god |
0 |
| l4d2_cloud_gamemodesactive |
versus,teamversus,realism... |
| l4d_cloud_blocks_revive |
0 |
| l4d_cloud_damage_damage |
2.0 |
| l4d_cloud_damage_enabled |
1 |
| l4d_cloud_damage_radius |
250 |
| l4d_cloud_damage_sound |
player/survivor/voice/cho... |
| l4d_cloud_damage_time |
17.0 |
| l4d_cloud_meleeslow_enabled |
1 |
| l4d_cloud_message_enabled |
1 |
| l4d_cloud_shake_enabled |
1 |
| l4d_ghostpounce_flightspawnallowed |
1 |
| l4d_ghostpounce_version |
1.0.4 |
| l4d_splash_damage_damage |
10.0 |
| l4d_splash_damage_enabled |
1 |
| l4d_splash_damage_notification |
1 |
| l4d_splash_damage_radius |
200 |
| l4d_switchplayers_version |
1.4 |
| metamod_version |
1.11.0-dev+1148V |
| mp_allowNPCs |
1 |
| mp_autocrosshair |
1 |
| mp_autoteambalance |
1 |
| mp_c4timer |
45 |
| mp_disable_respawn_times |
0 |
| mp_fadetoblack |
0 |
| mp_falldamage |
0 |
| mp_flashlight |
1 |
| mp_footsteps |
1 |
| mp_forcerespawn |
1 |
| mp_fraglimit |
0 |
| mp_freezetime |
6 |
| mp_friendlyfire |
1 |
| mp_limitteams |
2 |
| mp_maxrounds |
0 |
| mp_roundtime |
5 |
| mp_stalemate_at_timelimit |
0 |
| mp_stalemate_enable |
0 |
| mp_teamlist |
hgrunt;scientist |
| mp_teamplay |
0 |
| mp_teams_unbalance_limit |
1 |
| mp_timelimit |
0 |
| mp_tournament |
0 |
| mp_weaponstay |
0 |
| mp_winlimit |
0 |